Qt make install target
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Community Bot 1 1 1 silver badge. Roman Byshko Roman Byshko 8, 5 5 gold badges 34 34 silver badges 55 55 bronze badges. For example:. In the above lines, qmake knows what needs to be copied, and will handle the installation process automatically. This is often less than ideal when you really need to run special platform-dependent commands.
This can be achieved with specific instructions to the different qmake backends. Customization of the Makefile output is performed through an object-style API as found in other places in qmake.
Objects are defined automatically by specifying their members. The definitions above define a qmake target called mytarget , containing a Makefile target called. Finally, the. It is only defined to echo some text to the console. This is all you need to do to actually build custom targets. Of course, you may want to tie one of these targets to the qmake build target. With the above definitions, you can use a drop-in replacement for moc if one is available. This file is added to the other source files in the project.
Often when linking against a library, qmake relies on the underlying platform to know what other libraries this library links against, and lets the platform pull them in.
In many cases, however, this is not sufficient. Specifies the linker flags used for building shared libraries. Specifies the linker flags for setting the name of shared objects, such as. Specifies the linker flags for building multi-threaded projects. Specifies the linker flags for building Windows GUI projects that is, non-console applications. Specifies a list of library search paths for all projects. To specify additional search paths in project files, use LIBS like that, instead:.
Specifies a list of system library search paths for all projects. Specifies the location of all library directories with -L prefixed. Specifies the location of the OpenGL library directory. Specifies the location of the OpenVG library directory. Specifies the location of the X11 library directory.
Specifies additional libraries each project needs to link against. To specify libraries in a project file, use LIBS instead. Specifies additional private libraries each project needs to link against. The usual value is -lEGL. Specifies all OpenGL libraries. The value of these variables is typically handled by qmake or qmake. Specifies all OpenVG libraries.
The usual value is -lOpenVG. Specifies all libraries that need to be linked against when building a multi-threaded target. Specifies all X11 libraries. This variable is not empty if the lib template is specified. Specifies the linker that will be used when building application based projects. Only the file name of the linker executable needs to be specified as long as it is on a path contained in the PATH variable when the Makefile is processed.
Specifies the command to execute when creating a link to a shared library. This variable is normally empty and therefore nothing is executed. Determines the name of the project when generating project files for IDEs. The default value is the target name.
The UUID of a valid provisioning profile. For more information, see macOS Version Dependencies. Specifies the name of the Makefile to create. This variable is used to customize the list of options passed to the Resource Compiler in each of the build rules where it is used.
For example, the following line ensures that the -threshold and -compress options are used with particular values each time that rcc is invoked:. Specifies a list of library paths that are added to the executable at link time so that the paths will be preferentially searched at runtime.
When relative paths are specified, qmake will mangle them into a form understood by the dynamic linker to be relative to the location of the referring executable or library. Specifies a list of library paths for the static linker to search for implicit dependencies of shared libraries.
For more information, see the manual page for ld 1. Specifies the individual rule needed to build an object. If defined, the value of this variable is used as a path to be prepended to the built shared library's SONAME identifier. In general, this reference may be a library name or full library path.
However, the prefix may be also specified using different placeholders, or an absolute path, such as one of the following:. For more information, see dyld documentation on dynamic library install names. Specifies the name of the project target. Windows only. Specifies the company for the project target; this is used where applicable for putting the company name in the application's properties. Specifies the description for the project target; this is used where applicable for putting the description in the application's properties.
Specifies the copyright information for the project target; this is used where applicable for putting the copyright information in the application's properties. Specifies the product for the project target; this is used where applicable for putting the product in the application's properties. Specifies the manifest file for the project target. This variable is used to customize the list of options passed to the User Interface Compiler in each of the build rules where it is used.
Specifies the major version to be used for automatically generated QML type registrations. Generally, minor versions to be registered are inferred from the meta objects. You can use this variable if the meta objects have not changed and you still want to import a QML module with a newer minor version number.
For example, MyModule metaobjects are at 1. Specifies the module name to be used for automatically generated QML type registrations. Specifies further JSON files with metatypes to be considered when generating qmltypes files. Use this when external libraries provide types that are exposed to QML, either directly or as base types or properties of other types. Qt types will automatically be considered and don't have to be added here.
Specifies the Qt modules that are used by your project. For the value to add for each module, see the module documentation. By default, QT contains core and gui , ensuring that standard GUI applications can be built without further configuration. The following line will result in a minimal Qt project being built:. If your project is a Qt Designer plugin, use the value uiplugin to specify that the project is to be built as a library, but with specific plugin support for Qt Designer.
For more information, see Building and Installing the Plugin. Specifies a list of names of static Qt plugins that are to be linked with an application so that they are available as built-in resources.
The defaults are tuned towards an optimal out-of-the-box experience. See Static Plugins for a list of available plugins, and ways to override the automatic linking. It may be used for deployment of dynamic plugins at a later time. Specifies the name of the Windows resource file. See Adding Windows Resource Files. Specifies the codepage that should be specified in a generated. Specifies the icons that should be included into a generated. More details about the generation of.
Specifies the language that should be specified in a generated. Specifies a list of values that are evaluated as conditions. Note: We recommend using the requires function instead if you want to skip projects or subprojects when building. Specifies the name of the resource collection files qrc for the target. For more information about the resource collection file, see The Qt Resource System. Specifies the name of the Windows resource compiler's output file for this target.
This variable, when used with the subdirs template specifies the names of all subdirectories or project files that contain parts of the project that need to be built. Each subdirectory specified using this variable must contain its own project file.
It is recommended that the project file in each subdirectory has the same base name as the subdirectory itself, because that makes it possible to omit the file name.
For example, if the subdirectory is called myapp , the project file in that directory should be called myapp. Alternatively, you can specify a relative path to a. It is strongly recommended that you specify only paths in the current project's parent directory or its subdirectories. If you need to ensure that the subdirectories are built in a particular order, use the. However, doc can be built in parallel with the other subdirectories, thus speeding up the build process.
Note: Multiple dependencies can be listed and they will all be built before the target that depends on them.
Unlike the example shown above, all builds will happen sequentially even if they don't have dependencies. Supported modifiers are:. For example, define two subdirectories, both of which reside in a different directory than the SUBDIRS value, and one of the subdirectories must be built before the other:.
The project file above would produce an executable named myapp on unix and myapp.
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